I connected with Lula Mayen after seeing an article about his work in The Next Web. After reading that his goal was to attend GDC 2017, I organized a crowdfunding campaign with Global Game Jam to raise the funds to purchase Lual's plane ticket and hotels in San Fransisco. The campaign met its $2,500 in just over 24 hours. In the process I managed to convince Generosity that South Sudan and Sudan are, in fact, two different countries.
Can Your PlayStation Stop a War?
Video games are being used for everything from helping find cures for HIV to losing weight. It's time to start using them to make peace.
The question of whether violent video games cause violence in the real world has been around pretty much since they were introduced. It’s a controversial issue and one that has prompted at least six reports by the U.S. Federal Trade Commission and was the subject of a 2011 Supreme Court decision that struck down a ban on selling them to kids without parental supervision. From policymakers to parents, people are investing resources into investigating how interactive media shapes audiences both psychologically and behaviorally. As it turns out, although most of the worst fears about games creating a more violent society are overblown, they do, like all media, have an impact on the people who use them. In the past decade, designers have begun to harness that impact capability to achieve positive social impact, on the idea that games could inspire a new wave of good.
Also got to chat with Nino Nanitashvili and Justin Hefter, who are both doing really cool work with games. Nino used the Games for Peace methodology to bring Georgian and Abkhazian youth together (as well as worked with professional developers to create a game for peacebuilding). Justin is looking at for profit models to build games.
I had the pleasure to talk with Marianne Perez de Fransius, Sabrina Urrutia, and Meg Villanueva about their upcoming project, the Peace Superheroes game. They're looking to use games to teach kids about how to handle scenarios like bullying or accepting diversity.